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synacor.py/electric_boogaloo.md

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Synacor Challenge 2: Electric Boogaloo

So we've finished the official parts of the challenge. What now?

Self-test

Hex values refer to the instruction lines, not the actual ranges spanned by the data in memory

  • 0000 to 013e: Startup message
  • 0140 to 01e3: Tests jmp
    • From 0160 to 01c9, some clever code is used to ‘amplify’ the effect of any error in jmp to allow the precise size of the error to be determined.
    • If successful, executes 0140, 015b to 0160, then 0166.
  • 01e4 to 01f2: Tests jt and jf
    • If successful, jumps to 01f4.
  • 01f4 to 0209: Tests that the registers are initialised to zero
  • 020c to 0215: Tests set
  • 0218 to 0233: Tests add
    • The test is rudimentary, however, and would not detect many simple errors. In fact it tests only if 1 + 1 ≠ 0.
  • 0234 to 024d: Tests eq
    • Surprisingly, this is where it is checked that 1 + 1 = 2, but if add gives an incorrect non-zero result for 1 + 1, the test will erroneously report that it is eq which is not supported!
    • It would probably have been a better idea to test eq first, before add, then use eq to test add.
  • 024e to 0261: Tests push and pop
    • Since only R1 and R2 are checked, this would not detect errors involving other registers.
    • This test, like the last one, reuses the results of previous tests, since that worked out so well for eq
  • 0264 to 0276: Tests gt
    • The tests performed seem quite reasonable, but yet again reuse the results of previous tests…
  • 0279 to 02ab: Tests and and or
    • Confusingly, the error handling is located in different places for each test.
  • 02ac to 02bd: Tests not
    • Okay, I admit this one was pretty helpful. What the hell is a ‘15-bit bitwise inverse’? Well the test passes if I do just do mod 32768, so that works I guess…
  • 02c0 to 02e8: Tests call
    • Although, notably, not ret. The tests operates by jmping back and forth to test the various values of R1.
  • 02eb to 0308: Checks that add overflows correctly
  • 030b to 0313: Checks that 6 × 9 ≠ 42.
    • I suspect there is a mistake in this test. Since Adams (1979) demonstrated unequivocally that 6 × 9 is equal to 42, I believe the jt should in fact be a jf.
  • 0316 to 0346: Continues checking mult
  • 0349 to 034b: Two values 4e20 and 2710 are stored in memory here for reference by the following test
  • 034d to 03d1: Tests rmem and wmem
    • If successful, causes the words from 03a9 to 03ac to instead read nop, jt 0013 03d2
    • There is more to the portion starting 0375 than meets the eye: see below.
  • 0432 to 05b1: Various error messages

Decryption

As we know from earlier, most of the strings in the binary are encrypted (or at the very least obfuscated) in some way, and decrypted following the self-test. It is therefore desirable to study this encryption before further study of the binary.

After a wild goose chase examining the code after the self-test, we find that the decryption actually happens during the rmem/wmem test! Very sneaky!

0375 call 06bb

This is the magic line. Digging into the 06bb subroutine:

06bb push R1
06bd push R2
06bf set  R2 17b4
06c2 rmem R1 R2
06c5 push R2
06c7 mult R2 R2 R2
06cb call 084d
06cd set  R2 4154
06d0 call 084d
06d2 pop  R2
06d4 wmem R2 R1
06d7 add  R2 R2 0001
06db eq   R1 7562 R2
06df jf   R1 06c2
06e2 pop  R2
06e4 pop  R1
06e6 ret

Inspecting the 084d subroutine reveals that this is simply an XOR function: R1 XOR R2. Crypto rating: 1/10

Rewriting 06bb function using higher-level syntax reveals that the ‘encryption’ algorithm is really very simple:

06bb() {
	R2 = 17b4;
	for (R2 = 17b4; R2 != 7562; R2++) {
		R1 = [R2];
		R1 ^= R2 * R2;
		R1 ^= 4154;
		[R2] = R1;
	}
}

Very simple.

By emulating this function in Python, we can skip the self-test and computationally-expensive decryption process entirely, and get straight into the good stuff next time we want to play!

Encrypted strings

So earlier, we produced a tool-assisted speed-run that would complete and dump the codes for any given challenge binary, but where's the fun in that? Why not extract the codes from the binary directly? Of course, this is easier said than done. None of the codes, nor any of the strings relating to them, are visible in the disassembled binary, whether before or after the decryption from the previous section.

Looking through the code following the self-test, we find:

0413 set  R1 17c0
0416 call 05ee

Digging deeper, 05ee calls 05b2 with R2 set to 05f8. 05b2 appears to iterate over the characters in a string whose length is stored in address R1, and calls R2 for each character, storing the character in R1. 05f8 (the callback provided by 05ee) simply outputs every character in R1 it gets.

Immediately after this call to 05ee, we find:

041e set  R1 68e3
0421 set  R2 05fb
0424 add  R3 XXXX XXXX
0428 call 05b2

In other words, a similar string-handling subroutine is called, but instead of 05f8 (which would simply print the string), 05fb is called. 05fb also outputs the character, but only after calling 084d (XOR) with R2 set to R3.

Now we have everything we need to extract these encrypted (double-encrypted??) strings from the binary!

Only the self-test completion code appears to be stored there, though, so I'm not sure what the point of encrypting those was…

The codes

We may not have the codes themselves, but we can now easily locate where they are printed. The tablet code, for example, is conveniently sandwiched between strings 6ed1 and 6ef1. Thus the code we are looking for is:

1290 set  R1 1092
1293 set  R2 650a
1296 set  R3 7fff
1299 set  R4 6eed
129c call 0731

Looking into 0731:

0731 push R4
0733 push R5
0735 push R6
0737 push R7
0739 set  R7 0001
073c add  R5 R4 R7
0740 rmem R5 R5
0743 add  R6 17ed R7
0747 wmem R6 R5
074a add  R7 R7 0001
074e rmem R6 17ed
0751 gt   R5 R7 R6
0755 jf   R5 073c
0758 set  R4 0000
075b set  R5 0000
075e rmem R6 17ed
0761 mod  R6 R5 R6
0765 add  R6 R6 17ed
0769 add  R6 R6 0001
076d rmem R7 R6
0770 mult R7 R7 1481
0774 add  R7 R7 3039
0778 wmem R6 R7
077b push R1
077d push R2
077f set  R2 R7
0782 call 084d
0784 set  R7 R1
0787 pop  R2
0789 pop  R1
078b rmem R6 R2
078e mod  R7 R7 R6
0792 add  R7 R7 0001
0796 gt   R6 R7 R3
079a jt   R6 07a0
079d set  R4 0001
07a0 add  R7 R7 R2
07a4 rmem R7 R7
07a7 add  R5 R5 0001
07ab add  R6 R5 17f1
07af wmem R6 R7
07b2 rmem R6 17f1
07b5 eq   R6 R5 R6
07b9 jf   R6 075e
07bc jf   R4 0758
07bf push R1
07c1 set  R1 17f1
07c4 call 05ee
07c6 pop  R1
07c8 pop  R7
07ca pop  R6
07cc pop  R5
07ce pop  R4
07d0 ret

Umm… Sorry, could you repeat that?

Rewriting this again in more friendly terms:

// R1: A seed of sorts - the same for all users
// R2: The length and alphabet to use, usually 650a, but 653f for the mirror
// R3: Usually 7fff, but 0004 for the mirror
// R4: An initialisation vector of sorts - contents different for every user - points to the length, but this is always 3
0731(R1, R2, R3, R4) {
	// copy the string at R4 to 17ed
	R7 = 0001;
	do {
		R5 = R4 + R7;
		R5 = [R5];
		R6 = 17ed + R7;
		[R6] = R5;
		R7 = R7 + 0001;
		R6 = [17ed]; // 3, the length - this never seems to change
	} while (R7 <= R6);
	
	// the string at 17ed is now what was at R4
	do {
		R4 = 0000; // done flag
		R5 = 0000; // index
		do {
			R6 = [17ed]; // 3, the length
			R6 = R5 % R6;
			R6 = R6 + 17ed;
			R6 = R6 + 0001; // will cycle through three addresses of 17ed/R4 string: 17ee, 17ef, 17f0
			R7 = [R6];
			R7 = R7 * 1481;
			R7 = R7 + 3039;
			[R6] = R7; // mutate that value of the 17ed string
			R7 = R1 ^ R7; // combine R1 into R7
			R6 = [R2]; // length of the alphabet
			R7 = R7 % R6;
			R7 = R7 + 0001; // calculate index in alphabet
			if (R7 <= R3) {
				R4 = 0001; // we are done with the entire code - this returns immediately for all except the mirror
			}
			R7 = R7 + R2; // calculate address of letter to use
			R7 = [R7]; // the letter to use
			R5 = R5 + 0001; // increment the index
			R6 = R5 + 17f1; // index of new letter in code
			[R6] = R7; // set the letter
			R6 = [17f1]; // length of the code: twelve letters
		} while (R5 != R6); // loop until we've generated all the letters
	} while (!R4);
	print(17f1);
}

Re-implementing this in Python, we can now extract the code for the tablet directly from the binary!

Unfortunately, each of the other codes uses an R1 based on the solution to the puzzle. In the case of the maze code:

0f03 rmem R1 0e8e

The value at 0e8e is derived from which rooms are visited in the maze, as mentioned in the main note file. Armed with our trusty map, and cross-referencing the callbacks with the files, we identify:

  • Twisty passages entrance, 0949: Calls 0e9e, resets 0e8e to 0000.
  • West to 095d: Calls 0ec0: ORs 0e8e with 0008.
  • South to 0926: Calls 0eca: ORs 0e8e with 0010.
  • North to 096c: Calls 0ede: ORs 0e8e with 0040.

Putting it all together, the final value at 0e8e is 0008 | 0010 | 0040 = 0058.

Similarly, the R1 for the teleporter code is the value of R8 from the Ackermann function, which we determined earlier to be 6486:

1592 set  R1 R8

The remaining two codes, for the coins and the vault, are more complicated still, but follow the same pattern of determining R1 based on the player's history.

For the coins, the call to 0731 derives an R1 from the values at memory locations 69de to 69e2. One would presume that this relates to the order in which coins are inserted into the puzzle, and following the trail of callbacks for the coins confirms this. The important lines are:

13c0 rmem R3 099e # nr of coins inserted
13c3 add  R3 R3 69dd
13c7 add  R3 R3 0001
13cb wmem R3 R2 # R2 is the number of dots on the coin

Thus the values should be 9, 2, 5, 7 and 3: the missing numbers in the solved equation.

It is now trivial to generate the correct value of R1. Based on the code beginning, 15fd:

data_69de = [9, 2, 5, 7, 3]

R1 = 0
for i in range(len(data_69de)):
	R2 = data_69de[i]
	R1 = R1 + R2
	R1 = (R1 * 0x7bac) % 0x8000
	R1 = R1 ^ R2

The result is 0b3b.

On to the final code, now: the vault lock. At 1679, R1 is computed as ([0f73] ^ [0f74]) ^ [0f75]. Searching the code for references to these, we find:

1236 wmem 0f70 0016 // weight
1239 wmem 0f71 0000 // counter
123c wmem 0f72 0000
123f wmem 0f73 0000
1242 wmem 0f74 0000
1245 wmem 0f75 0000

It would be nice if these were just the intermediate weights of the orb, but alas the algorithm appears more complex than that.

Nevertheless, unravelling the various functions which reference those memory addresses:

counter = 0
data_0f73 = 0
data_0f74 = 0
data_0f75 = 0

# 08c8
def rotatey_thing(R1, R2):
	while R2 != 0:
		R2 = (R2 + 0x7fff) % 0x8000
		R3 = R1 & 0x4000
		R1 = (R1 * 0x0002) % 0x8000
		if R3 == 0:
			continue
		R1 = R1 | 0x0001
	return R1

# 11a3
def mutate(R1val, R2, R3):
	return rotatey_thing(R1val, R2) ^ R3

# 1135
def update(value, room):
	global counter, data_0f73, data_0f74, data_0f75
	
	if counter <= 0x752f:
		counter += 1
	data_0f73 = mutate(data_0f73, counter + 2, room)
	data_0f74 = mutate(data_0f74, counter * counter, room * room)
	data_0f75 = mutate(data_0f75, 0x000d, (value * 9) * (value * 9))

update(0x0000, 0x0008) # north 1000
update(0x0004, 0x0009) # east 1011
update(0x0001, 0x000a) # east 1022
update(0x000b, 0x0006) # north 0fde
update(0x0002, 0x0005) # west 0fcd
update(0x0004, 0x0009) # south 1011
update(0x0001, 0x000a) # east 1022
update(0x0012, 0x000b) # east 1033
update(0x0001, 0x000a) # west 1022
update(0x000b, 0x0006) # north 0fde
update(0x0001, 0x0002) # north 0f98
update(0x0001, 0x0003) # east 0fa9
print(data_0f73)
print(data_0f74)
print(data_0f75)

result = (data_0f73 ^ data_0f74) ^ data_0f75

print('0x{:04x}'.format(result))

And with that, we can now programmatically generate every code for any challenge binary!